

About the project
X Border Support4Games is a cross-border cooperation project funded by Interreg Aurora.The overall goal of the project is to strengthen the competitiveness of small and medium-sized companies at regions Österbotten and Västerbotten within the gaming industry by improving innovation processes, promoting product development and supporting the companies' entrepreneurial capacity.
Through this, the project is expected to contribute to a more sustainable gaming industry, strengthen the regional ecosystem and to build foundation for a cross-border gaming industry accelerator in to the program area; a platform that would ensure a sustainable and long-term support for the SMEs. This would also help them to find new export markets and create more collaboration.
The project is carried out in cooperation with Centria, Yrkeshögskolan Novia and Creative Crowd AB.
Project goal
To accommodate the needs of the green industry clusters in and around the coastal cities of Österbotten and Västerbotten, and to keep enough people in rural areas to justify basic services there's a pressing need for more in-migration, diversification of the job market and more jobs for those with a higher education.The games industry, a fast growing and scalable digital export sector based on creativity, offers a complementary solution to manufacturing industries and create a more diverse labour market, increase the number of people with higher education in the programme area and introduce competences necessary to future sustainable intersective innovation in alignment with the EU taxonomy.
Some of the existing companies have seasoned leadership with robust international networks and experience in company development, but most companies lack this well-needed expertise. Typically, game industry specific incubators and accelerators address these gaps, but both Österbotten and Västerbotten lack these. To solve that the project aims to strengthen the competitiveness with a digital first support system.
The primary objective of the project is to bolster the competitiveness of SMEs in the games industry, enhancing their innovation process, fueling further product development, and strengthening their business capabilities. By achieving this, we anticipate a stronger and more sustainable games industry in both rural and urban areas. The project also aspires to create the foundation for a cross-border game accelerator coordinated with EU-initiatives, innovation systems, municipalities, regions, and national programmes as well as other key stakeholders.
This project will strengthen the competitiveness of game industry SMEs and also lead to a fortified regional ecosystem, increased employment opportunities and a general broadening of the overall job market in Österbotten and Västerbotten.
UN's Sustainable Development Goals


Timo Ylikangas
Project Leader